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> Best Quests for Morrowind

Rancen
post May 15 2005, 02:41 AM
Post #1


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Joined: 15-May 05



Which quests mods is the best for you in quality, interesting, originality, etc.
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VampiricEssence
post May 15 2005, 02:43 AM
Post #2


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Joined: 6-September 04



well horror mod is quiet good in all of those sections.
wizards island is also good


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mynilar
post May 15 2005, 05:54 AM
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Aqtai
post May 15 2005, 05:57 AM
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I liked Lokken, it was very professional. I'm now 3/4 of the way thru the Black Mill, I have some quibbles about it.


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Sorcha Ravenlock
post May 15 2005, 06:00 AM
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Oluhan by patrograd is very good, and suitable for level 1 characters to start with (like with the original quests though, you'll have to be higher then level 1 to finish)

The Witchgirl by Emma is very good as well.


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geoffmx
post May 15 2005, 06:02 AM
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Joined: 23-March 05



by the way where can i get the horror mod i cant find it anywhere?
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geoffmx
post May 15 2005, 06:03 AM
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by the way where can i get the horror mod i cant find it anywhere?
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mynilar
post May 15 2005, 06:19 AM
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I got it from here but that isnt responding anymore:
http://lewser.mine.nu/horror_mod.rar

(there's also a patch available)


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Regan
post May 15 2005, 06:30 AM
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Erstam's Lothavor's Legacy is my favourite quest, a beautifully written mod. Download here.

Tenaka's Black Queen Chronicles is also very good, though a little less polished. Download here.


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Zanderat
post May 15 2005, 09:38 AM
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QUOTE(Rancen @ May 15 2005, 03:41 AM)
Which quests mods is the best for you in quality, interesting, originality, etc.
*



CON 1 & 2
BQC
Witchgirl
Black Mill
Doom Door
Moonspawn
The Underground
Wizard's Island


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Palinurus
post May 15 2005, 10:04 AM
Post #11


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Joined: 9-December 04



And not to forget the vastly underrated Daedric Sorcery by Edwardsmd.
Download here:
Daedric Sorcery at Morrowind Summit


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Nerra
post May 15 2005, 10:08 AM
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Booty Island by JOG is pretty good.


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Rancen
post May 15 2005, 08:57 PM
Post #13


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Joined: 15-May 05



Ok. Thanks. Ill check it now.
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yuscai
post May 15 2005, 09:11 PM
Post #14


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Joined: 31-January 04



lets not forget The Underground! evillol.sml.gif
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durandal
post May 15 2005, 09:22 PM
Post #15


Acolyte


Joined: 17-August 04
From: Iceland



Suran Underworld
Illuminated Order
Black Mill
Lokken
Wizard Island most definitely, a lot of fun with that mod.


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Cjad the Nord
post May 15 2005, 10:30 PM
Post #16


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The Clockwork Tower (best dungeon crawler ever)
Abandoned Well at Dagon Fel
Trader Disputes

Huge mods with lot's of models just don't fit in like I want my quest mods too.


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-Cjad: Author of mediocre mods since Mannequins were the latest Mod revolution-
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Emberwolf
post May 15 2005, 10:47 PM
Post #17


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- Blades Quest: Prophecy Of The Lost Heir
Lets you gain further rank in the Blades, high quality questing.

- The White Wolf Of The Lokken Mountain
Extremely high quality landscaping, great questing.

Both found here: http://lovkullen.net/Emma/quests.htm

- Wizards' Islands
Bigger than the Bloodmoon expansion in most aspects, lots of fun quests, the main quest branches with very distinct alternatives.

Found here: http://www.wizards-islands.com

- Horror Mod
Awesome "scare" mod, extremely long dungeon, endurance test & challenge for high level characters, all kinds of crazy loot... you basicly go to hell. Pack provisions.

Found here: http://beta.thelys.org/mw/index.php

- Suran Underworld
Great questing, also places a very well made and extremely useful guild beneath Suran with a sort of city layout... excellent for evil characters, plenty to do.

Found here: http://www.thelys.org/mods.php?a=Matthew#Suran_Underworld

This post has been edited by Emberwolf: May 15 2005, 10:51 PM


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Cjad the Nord
post May 15 2005, 10:48 PM
Post #18


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Oh, yeah. Horror Mod. Fantastic. Seriously, download it NOW.


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Rah Rah Rasputin! Russia's greatest Love Machine!
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Aqtai
post May 31 2005, 03:42 PM
Post #19


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Joined: 2-November 04
From: Merseyside, UK



QUOTE(Zanderat @ May 15 2005, 09:38 AM)
CON 1 & 2
BQC
Witchgirl
Black Mill
Doom Door
Moonspawn
The Underground
Wizard's Island
*



I'm not sure about the Black Mill. Obviously the modder put a lot of very hard work into it. But I personally found all the puzzles and traps just a bit too much.

Edit: it also conflicts slightly with 'The Black Queen Chronicles'.

This post has been edited by Aqtai: May 31 2005, 03:45 PM


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raistlinmajere100
post May 31 2005, 03:45 PM
Post #20


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QUOTE(Cjad the Nord @ May 15 2005, 10:48 PM)
Oh, yeah. Horror Mod. Fantastic. Seriously, download it NOW.
*


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Keitosha
post May 31 2005, 03:58 PM
Post #21


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Joined: 9-May 03
From: Felwithe, Norrath



1. Silgrad Tower, it contains TES Lore and all locations DO actually exist on the main land of MW. Silgrad Homepage

2. Blacklight by Rodan, also a TES lore mod and completely compatible with Silgrad Tower because it's north of the Silgrad landmass. Silgrad together with Blacklight are very recommended. You can find Blacklight at MW Summit and search for Rodan (author).

3. Another GREAT guild/quest mod would be Cult of the Clouds, a mod which adds a guild capable of controlling the elements. (You can also gain climate control wink.gif )


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Aqtai
post May 31 2005, 04:17 PM
Post #22


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Joined: 2-November 04
From: Merseyside, UK



QUOTE(Keitosha @ May 31 2005, 03:58 PM)
1. Silgrad Tower, it contains TES Lore and all locations DO actually exist on the main land of MW. Silgrad Homepage

2. Blacklight by Rodan, also a TES lore mod and completely compatible with Silgrad Tower because it's north of the Silgrad landmass. Silgrad together with Blacklight are very recommended. You can find Blacklight at MW Summit and search for Rodan (author).

3. Another GREAT guild/quest mod would be Cult of the Clouds, a mod which adds a guild capable of controlling the elements. (You can also gain climate control wink.gif )
*



Silgrad looks very interesting, it looks like it is still a beta though.


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Erahar16
post May 31 2005, 04:20 PM
Post #23


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Joined: 29-January 05
From: Middle-Earth, in my kingdom of Anorlas



My favorite has always been the quest to get True Flame. Crawl through dwemer, and daedric.


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Razorwing
post Jun 5 2005, 08:59 PM
Post #24


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QUOTE(Aqtai @ May 31 2005, 05:17 PM)
Silgrad looks very interesting, it looks like it is still a beta though.
*



I posted this in another thread as well, sorry for my lack of originality:

banghead.gif

The fact that our team chose to call our versions "beta" is something that has haunted us for a long time, because it implies that the mod isn't playable. It's very playable, though. I'm sure you know that Vao, I'm just informing anyone who reads this thread.

We've also started working on our mod again, and our core member Quentin Fortune is working diligently to put together a new public version. We have a great and very dedicated bughunter, The Nerevarine, who works together with Quentin to iron out more bugs. We're also handing out claims, if any modder is looking for work, or want to submit a compatible work (house etc) they've already created. We're going to support the mod for many years to come, as long as there are Morrowind players in the world, so submitted work will live on (practically) forever.

Btw, we do have 35+ playable quests right now, if you want to kill some time playing the mod biggrin.gif


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Aqtai
post Today, 08:59 AM
Post #25


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Joined: 2-November 04
From: Merseyside, UK



QUOTE(Razorwing @ Jun 5 2005, 08:59 PM)
I posted this in another thread as well, sorry for my lack of originality:

banghead.gif

The fact that our team chose to call our versions "beta" is something that has haunted us for a long time, because it implies that the mod isn't playable. It's very playable, though. I'm sure you know that Vao, I'm just informing anyone who reads this thread.

We've also started working on our mod again, and our core member Quentin Fortune is working diligently to put together a new public version. We have a great and very dedicated bughunter, The Nerevarine, who works together with Quentin to iron out more bugs. We're also handing out claims, if any modder is looking for work, or want to submit a compatible work (house etc) they've already created. We're going to support the mod for many years to come, as long as there are Morrowind players in the world, so submitted work will live on (practically) forever.

Btw, we do have 35+ playable quests right now, if you want to kill some time playing the mod biggrin.gif
*



Thanks for the reply. I like to wait for mods to be finished so that i don't have to download twice. I'm glad to hear you are working on it again and will definitely try it. smile.gif


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ThePenquin
post Today, 09:18 AM
Post #26


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From: In a banana factory



The Underground, White Wolf of LoKKen Mountain (though the tresure in the stump was EXTREMELY easy to find), and Sea of Destiny.

This post has been edited by ThePenquin: Today, 09:19 AM


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Foot
post Today, 09:24 AM
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Tamriel Rebuilt.


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